
Open table
A fresh deal every time you sit down.
House rules
Ridgeline Patience
Three peaks of cards and a waste pile. Play any open card one rank above or below the waste, keep your streak alive, and climb every summit before the stock runs out. The daily deal keeps Ace and King apart; the weekly deal lets them touch.
- Room
- Patience
- Game
- Patience
- Made for
- 1989
Free, no sign-up. Mouse, touch or keyboard.
How to play
- Click an open card that is one rank from the waste.
- Click the stock to turn a card (it breaks your streak).
- Arrows move the cursor, Enter or Space pick and play.
- U undo, H hint, Q turn, E end, X cancel.
- P to pause.
On touch
- Tap an open card that is one rank up or down from the waste.
- Tap the stock to turn a card.
- Undo, Hint and End sit along the bottom.
Take as long as you like. Pause any time with P; calm mode turns off every flash and shake.
Maker’s note
Three-peak patience is all rhythm: a long run of cards that follow each other up and down the ranks, and the quiet cost of reaching for the stock. We built our own table for it, with the peaks sketched behind the cards, a streak meter that fills as you go and a hint that searches for the longest run. One deal a day for everyone, every play recorded as a move, so the best climb of the day can be replayed card by card.
The Eracade workshop
Target scores
- 1100
- 2250
- 3400
- 4600
- 5800
- 61,100
- 71,400
- 81,700
Each target is a step up. Reach the last one and you have outplayed the workshop.
In the Patience room
Solitaire. One player, one deal, all the time you like.
Your hands
Your best ten are kept in this browser with your three initials. Nothing is uploaded unless you submit a ranked hand, so clearing site data clears the list.