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Pip Parlor on the table

Open table

A fresh deal every time you sit down.

Sit down: Pip Parlor

House rules

Pip Parlor

Double-six dominoes against a patient computer opponent. Match your tiles to either end of the chain; go out first, or hold the lower count when the table blocks. The daily game is Draw against a medium opponent; the weekly game is Block against a hard one.

Room
Boards
Game
Dominoes, Versus AI
Made for
1994
Play Pip Parlor

Free, no sign-up. Mouse, touch or keyboard.

How to play

  • Click a tile to play it; if it fits both ends, click it and then an end of the chain.
  • Click the boneyard to draw.
  • Arrows move the cursor, Enter or Space pick and place.
  • U undo, H hint, Q draw, E end, O level and R rule (free play), X cancel.
  • P to pause.

On touch

  • Tap a tile to play it.
  • When it fits both ends, tap it and then tap the end you want.
  • Tap the boneyard to draw.
  • Undo, Hint and End sit along the bottom.

Take as long as you like. Pause any time with P; calm mode turns off every flash and shake.

Maker’s note

Dominoes is the kitchen-table game of the Parlor: a chain of pips, an eye on what your opponent cannot play, and the quiet pleasure of going out first. Our opponent thinks about what it cannot see, with a mild mistake or two at the easy level, and every choice it makes is worked out from the deal, so a finished game can be replayed exactly from the tiles you played. One deal a day, scored on the win, the margin and the clock.

The Eracade workshop

Target scores

  1. 130
  2. 2100
  3. 3200
  4. 4350
  5. 5500
  6. 6650
  7. 7800
  8. 8950

Each target is a step up. Reach the last one and you have outplayed the workshop.

In the Boards room

Board and tile games across a quiet table, one move at a time.

Every Boards table

Your hands

Your best ten are kept in this browser with your three initials. Nothing is uploaded unless you submit a ranked hand, so clearing site data clears the list.