
Open table
A fresh deal every time you sit down.
House rules
Pip Parlor
Double-six dominoes against a patient computer opponent. Match your tiles to either end of the chain; go out first, or hold the lower count when the table blocks. The daily game is Draw against a medium opponent; the weekly game is Block against a hard one.
- Room
- Boards
- Game
- Dominoes, Versus AI
- Made for
- 1994
Free, no sign-up. Mouse, touch or keyboard.
How to play
- Click a tile to play it; if it fits both ends, click it and then an end of the chain.
- Click the boneyard to draw.
- Arrows move the cursor, Enter or Space pick and place.
- U undo, H hint, Q draw, E end, O level and R rule (free play), X cancel.
- P to pause.
On touch
- Tap a tile to play it.
- When it fits both ends, tap it and then tap the end you want.
- Tap the boneyard to draw.
- Undo, Hint and End sit along the bottom.
Take as long as you like. Pause any time with P; calm mode turns off every flash and shake.
Maker’s note
Dominoes is the kitchen-table game of the Parlor: a chain of pips, an eye on what your opponent cannot play, and the quiet pleasure of going out first. Our opponent thinks about what it cannot see, with a mild mistake or two at the easy level, and every choice it makes is worked out from the deal, so a finished game can be replayed exactly from the tiles you played. One deal a day, scored on the win, the margin and the clock.
The Eracade workshop
Target scores
- 130
- 2100
- 3200
- 4350
- 5500
- 6650
- 7800
- 8950
Each target is a step up. Reach the last one and you have outplayed the workshop.
In the Boards room
Board and tile games across a quiet table, one move at a time.
Your hands
Your best ten are kept in this browser with your three initials. Nothing is uploaded unless you submit a ranked hand, so clearing site data clears the list.