Instructions
Sparkfall
Round ions and pointed nulls rain from the dark. Flip your cup to match each one before it lands.
- Year
- 1980
- Era
- Vector
- Genre
- Arcade / Catcher
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Left/Right to move, A to flip polarity, B to discharge when charged.
- P to pause.
On touch
- Drag along the bottom strip or use the on-screen arrows; FLIP changes polarity, ZAP discharges.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
A vector catcher with one twist: your cup has a polarity and the wrong catch burns a cell. Long chains raise the multiplier, and a full charge wipes the screen. Spark patterns come from the seed.
The Eracade workshop
Target scores
- 1250
- 2600
- 31,100
- 41,700
- 52,400
- 63,200
- 74,100
- 85,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The Vector era, 1977–1982
Glowing phosphor lines on black glass: wireframes, starfields and one bright dot doing something impossible.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
