Instructions
Domewatch
Aim counter-missiles and chain the blasts. Warheads descend and split; every blast blooms, lingers, and blooms again on whatever it swallows.
- Year
- 1980
- Era
- Vector
- Genre
- Arcade / Missile defence
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Click to fire at a point, or arrows move a crosshair and Space fires.
- P to pause.
On touch
- Tap the sky to fire a counter-missile there.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Three silos with ten missiles each, six city domes. A warhead killed in a chain is worth 25 x its place in that chain, with wave and spare-ammo bonuses. Wave contents and targets come from a seed.
The Eracade workshop
Target scores
- 1500
- 21,500
- 33,000
- 45,000
- 57,500
- 610,500
- 714,000
- 818,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The Vector era, 1977–1982
Glowing phosphor lines on black glass: wireframes, starfields and one bright dot doing something impossible.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
