Instructions
Slinkwire
A glowing wire that never stops moving. Eat pellets to grow, chain them inside two seconds for a multiplier, and grab the gold sparks before your own tail catches you.
- Year
- 1978
- Era
- Vector
- Genre
- Arcade / Snake
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Arrows or WASD to turn.
- P to pause.
On touch
- Swipe anywhere to turn.
- Keep swiping to make S-bends.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Walls wrap, so the only enemy is the wire behind you. Every five pellets the speed ticks up and a spark pellet worth five times as much appears for three seconds. The pellet positions come from a seed, so a daily run is the same board for everyone.
The Eracade workshop
Target scores
- 1150
- 2400
- 3800
- 41,400
- 52,200
- 63,200
- 74,500
- 86,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The Vector era, 1977–1982
Glowing phosphor lines on black glass: wireframes, starfields and one bright dot doing something impossible.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
