Instructions
Gemfall
Stacks of three jewels tumble into a well. Line up three or more of one colour in any direction, rows, columns or diagonals, and they shatter. Whatever sat above falls and may shatter again.
- Year
- 1991
- Era
- 16-Bit
- Genre
- Puzzle / Falling jewels
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Left / Right move, Up or A turns the column, Down drops it faster, B or Space drops it at once.
- P to pause.
On touch
- Use the on-screen buttons: < > move, TURN spins the column, DROP slams it down.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Now and then a column is a sunstone that wipes every jewel of the colour it lands on. Chains pay more with each link, and the well fills faster as your level climbs. The column order comes from a seed, so a daily run is the same fall for everyone.
The Eracade workshop
Target scores
- 1500
- 21,200
- 32,500
- 44,500
- 57,500
- 611,000
- 715,500
- 821,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The 16-Bit era, 1990–1996
Dithered sunsets, parallax hills and more colours than anyone knew what to do with.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
