Instructions
Crate Courier
Push every crate onto a gold spot in sixty small warehouses, easy to hard. Each one was solved by a computer before it shipped, there is a par for every level, and undo is free.
- Year
- 1992
- Era
- 16-Bit
- Genre
- Puzzle / Box-pushing
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Arrow keys walk (hold to repeat).
- A undoes a step, B restarts the level, Enter skips a level you have been stuck on for 45 seconds.
- P to pause.
On touch
- Hold the on-screen pad or drag across the floor to walk.
- Tap UNDO, RESTART or SKIP.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
All sixty levels are original and every one is solved by a move-optimal solver, which also sets par. The daily seed turns or flips the warehouses and shuffles the order inside each block of five. Score is 100 plus 10 per level number, +100 for par or better and +50 within a quarter of par. A cleared level adds time to the clock; undo costs nothing.
The Eracade workshop
Target scores
- 1400
- 2900
- 31,500
- 42,300
- 53,300
- 64,600
- 76,200
- 88,200
Each target is a step up. Beat them all and you have outplayed the workshop.
The 16-Bit era, 1990–1996
Dithered sunsets, parallax hills and more colours than anyone knew what to do with.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
