Instructions
Lantern Sweep
Ghosts are buried in the crypt floor. Dig a square, read the lantern glow, and mark every ghost before the oil runs out. Three lives across the run.
- Year
- 1995
- Era
- 16-Bit
- Genre
- Puzzle / Deduction
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Click to dig.
- Hold, press X or use the LANTERN button to mark a ghost.
- Click a number to dig around it.
- Keys: arrows to move, Z to dig, X to mark.
- P to pause.
On touch
- Tap to dig.
- Hold a square or switch on the LANTERN button to mark a ghost.
- Tap a number to dig around it.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Your first dig is always safe and always opens a patch, because the ghosts are placed after you click. Boards grow from 9x9 to 16x16 and each cleared board banks its leftover seconds. Touch a ghost and you lose a life, not the board. The burial layout comes from a seed.
The Eracade workshop
Target scores
- 1300
- 2800
- 31,500
- 42,400
- 53,500
- 65,000
- 77,000
- 89,500
Each target is a step up. Beat them all and you have outplayed the workshop.
The 16-Bit era, 1990–1996
Dithered sunsets, parallax hills and more colours than anyone knew what to do with.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
