Beta

Credit 00

Scribble Shinobi in play

1 coin, 1 playCoins are free

Instructions

Scribble Shinobi

A ninja drawn in pen on notebook paper sprints through spikes, pits and hanging logs. Jump twice, slide low, and slash flying stars for a combo. One life and one paper charm of shield.

Year
1992
Era
16-Bit
Genre
Stick-figure / Runner
Play Scribble Shinobi

Free, no sign-up. Keyboard, touch or gamepad.

How to play

  • Space or Up to jump (twice for a double jump), Down to slide, X (or Left/Right) to slash.
  • P to pause.

On touch

  • Tap to jump (tap again in the air to double jump), swipe down to slide, tap the right edge of the screen to slash.

Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.

Maker’s note

Doodling ninjas in a school margin is a rite of passage, so we made the margin the level. The sword is the interesting verb: a slash that connects builds your combo, and a slash that whiffs breaks it, so button-mashing is always the worse strategy. Obstacles arrive on a reaction-time budget that tightens as the run speeds up, and the daily seed lays the same course for everyone.

The Eracade workshop

Target scores

  1. 1400
  2. 2900
  3. 31,600
  4. 42,500
  5. 53,600
  6. 65,000
  7. 76,800
  8. 89,000

Each target is a step up. Beat them all and you have outplayed the workshop.

The 16-Bit era, 1990–1996

Dithered sunsets, parallax hills and more colours than anyone knew what to do with.

More 16-Bit cabinets

High scores

The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.