BETA
Pogo Pilgrim in play

Pogo Pilgrim

A pilgrim on a spring-loaded pogo stick crosses ruined ledges to a shrine. The stick stores your landing energy: springy pads chain higher hops, mud stops you dead, ice slides, spikes bite. One button, real momentum.

Year
1993
Era
16-Bit
Genre
Platform / Physics
Play Pogo Pilgrim

Free, no sign-up. Keyboard, touch or gamepad.

How to play

  • Hold Space/Up to compress, release to launch, Left/Right to lean.
  • Touch: press and hold to compress, drag sideways to lean, release to launch.
  • P to pause.

On touch

  • Press and hold to compress, drag sideways to lean, release to launch.

Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.

Designer’s note

One button and a spring is not much of a control scheme, which is exactly why it works. The stick keeps the energy of every landing, so a good chain of hops is something you build up, not something you are handed. Every gap is generated to be crossable, because nothing sours a platformer like an unfair jump.

The 16-Bit era, 1990–1996

Dithered sunsets, parallax hills and more colours than anyone knew what to do with.

More 16-Bit games

High scores

The top ten runs are saved in this browser with your three initials. Nothing is uploaded, so clearing site data clears the table.