Instructions
Ringkeep
Draw lines of light to cut down the red ones racing for your base. Keep the ring growing, grab coins, and buy upgrades between levels.
Revived Revived from SpacePi by Jack Rugile, MIT. Source: github.com/jackrugile/spacepi-js13k (commit f207e01a340d). Credits
- Year
- 2014
- Era
- One-Tap
- Genre
- Action / Defence
Free, no sign-up. Keyboard, touch or gamepad.
Revived Credits
Revived from SpacePi by Jack Rugile, MIT. Source: github.com/jackrugile/spacepi-js13k (commit f207e01a340d).
SpacePi by Jack Rugile, (c) 2014, MIT licence. Made for js13kGames. Revived for Eracade.
This is not an Eracade original. It keeps its own licence, and the credit belongs to the people who made it. We adapted it to run on Eracade.
How to play
- Click and drag to draw a line.
- Arrow keys move a cursor and A holds the line button.
- In the shop: arrows, A or click.
- P to pause.
On touch
- Drag a finger to draw a defence line.
- Tap upgrades in the shop.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Workshop note
A revival of a js13k mouse-and-line game. Thirteen levels, a power meter that limits how much line you can draw, powerups and a coin shop. Pacing is a little brisker than the original, and every run can be replayed from its seed.
The Eracade workshop
Target scores
- 1300
- 2800
- 31,500
- 42,500
- 54,000
- 66,000
- 79,000
- 813,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The One-Tap era, 2012–2014
One thumb, big flat colours and endless runs built for the bus stop.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
