Instructions
Dyeflood
Pour a colour into the corner and it swallows every touching cell of that colour. Flood each board inside the move limit; unused moves bank score.
- Year
- 2002
- Era
- Early Web
- Genre
- Puzzle / Flood Fill
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Click a colour swatch, or any cell to pour its colour.
- Left/Right pick a swatch and Space pours it.
- P to pause.
On touch
- Tap a swatch, or tap any cell to pour that cell's colour.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Ten boards, from 6x6 with three colours to 15x15 with six. The move limit is the always-take-the-biggest-gain solution plus a few spare moves that shrink from four to one, so a careless player runs out and a careful one banks the leftovers. Boards come from a seed: the same day, the same ten fields.
The Eracade workshop
Target scores
- 12,000
- 25,000
- 38,000
- 411,000
- 514,000
- 617,000
- 720,000
- 823,000
Each target is a step up. Beat them all and you have outplayed the workshop.
The Early Web era, 1997–2004
Beige towers, bevelled buttons and games that loaded one modem squeal at a time.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
