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Credit 00

Coinwright in play

1 coin, 1 playCoins are free

Instructions

Coinwright

Stamp coins, buy presses and apprentices, time your one 90-second Rush Hour, and decide when to Gild. Three minutes, one workshop.

Year
2001
Era
Early Web
Genre
Idle / Clicker
Play Coinwright

Free, no sign-up. Keyboard, touch or gamepad.

How to play

  • Click the die (or Space) to stamp.
  • Click a shop row to buy, or Up/Down then B.
  • Enter starts Rush Hour.
  • Left (twice) gilds.
  • P to pause.

On touch

  • Tap the die to stamp, tap a shop row to buy, tap RUSH and GILD.
  • Catch the golden coin when it flies past.

Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.

Maker’s note

An idle game squeezed into a three-minute run. Costs climb 15% per purchase, so tapping alone stops paying quickly; the real decisions are when to start your single Rush Hour (everything doubles for 90 seconds) and whether a Gild, which resets your shop for a permanent x2, is worth the coins it costs you right now. Each day's market nudges every price by a few percent.

The Eracade workshop

Target scores

  1. 1100,000
  2. 2250,000
  3. 3500,000
  4. 41,000,000
  5. 52,000,000
  6. 63,500,000
  7. 76,000,000
  8. 89,000,000

Each target is a step up. Beat them all and you have outplayed the workshop.

The Early Web era, 1997–2004

Beige towers, bevelled buttons and games that loaded one modem squeal at a time.

More Early Web cabinets

High scores

The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.