Instructions
Daily Caper
Something has gone missing from Great-Aunt Clem's birthday tea. Five guests, one house, one fibber. Search the rooms, hear every story, compare the clues, then make your one accusation. A new case every day, the same for everyone.
- Year
- 2025
- Era
- Daily Puzzle
- Genre
- Mystery / Text
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Type commands and press Enter: SEARCH, TALK TO HATTIE, EXAMINE FELIX, GO TO KITCHEN, ACCUSE.
- Notes fill in by themselves.
- Esc pauses.
On touch
- Tap the word chips, the map rooms and the notes.
- Tap a guest's name in the notes to cross them off.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Each case is generated from the day's seed and checked by a solver: exactly one guest fits every clue, every day (tested across 2,000 seeds). Innocent guests tell the truth; the thief lies about where they were. One accusation only. Copy your result at the end to share it.
The Eracade workshop
Target scores
- 150
- 2100
- 3200
- 4400
- 5450
- 6500
- 7560
- 8620
Each target is a step up. Beat them all and you have outplayed the workshop.
The Daily Puzzle era, 2020–2026
One shared puzzle a day and a result worth passing on, in calm colour with soft, rounded edges.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
