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Credit 00

Orbit Nine in play

1 coin, 1 playCoins are free

Instructions

Orbit Nine

Your first shift as relief caretaker on a tiny space station, and nothing works. The power is out, Biscuit the cat is missing, a supply ship is waiting to dock, and MABEL, the kind station computer, has mislaid half her memory and keeps calling you Gary. Put it all right.

Year
1999
Era
Early Web
Genre
Adventure / Text
Play Orbit Nine

Free, no sign-up. Keyboard, touch or gamepad.

How to play

  • Type short commands and press Enter: LOOK, X CLIPBOARD, TAKE ALL, PUSH BUTTON, TALK TO MABEL, WEAR SUIT, N/S/E/W, U/D, GO TO GALLEY.
  • UNDO, HINT, MAP.
  • Up arrow repeats earlier commands.
  • Esc pauses.

On touch

  • Tap the word chips under the story to build commands (verb, then thing), or type.
  • Tap a room on the map to walk there.

Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.

Maker’s note

A small, friendly space-station mystery across 23 rooms on three decks, including a short spacewalk. The docking code, where the cat is hiding and what MABEL calls you all change with the seed. Ranked runs have the usual ten minutes; hints and undo cost points there.

The Eracade workshop

Target scores

  1. 130
  2. 260
  3. 3100
  4. 4140
  5. 5190
  6. 6240
  7. 7300
  8. 8360

Each target is a step up. Beat them all and you have outplayed the workshop.

The Early Web era, 1997–2004

Beige towers, bevelled buttons and games that loaded one modem squeal at a time.

More Early Web cabinets

High scores

The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.