Instructions
Auto Brigade
Spend earned cogs on clockwork critters, set them on a 4x3 board, merge three alike into a stronger one, then watch them fight a ghost team on their own. Eight rounds.
- Year
- 2019
- Era
- Indie Pocket
- Genre
- Strategy / Auto-battler
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Click or tap a card to buy; click a critter, then a cell, to move or swap it.
- Keys: arrows to move the highlight, Space to use it, B to drop what you hold, Enter to fight.
- P pauses.
On touch
- Tap a card to buy.
- Tap a critter, then a cell, to move or swap it.
- Tap FIGHT when ready, tap during a fight to skip.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Maker’s note
Every cog is earned, never bought: a fixed income each round, spent on a five-card shop that is rolled from the run's seed. After the shop roll nothing is random, so the same board always fights the same way and a run can be replayed and checked. Melee critters want the front row, shooters and healers the back. Score is a hundred per win, 25 per point of health left, and a point for every critter still standing after a win.
The Eracade workshop
Target scores
- 1100
- 2200
- 3300
- 4400
- 5500
- 6600
- 7700
- 8800
Each target is a step up. Beat them all and you have outplayed the workshop.
The Indie Pocket era, 2015–2019
Flat pastel colour, chunky friendly shapes and a hop that squashes when it lands: short runs that fit in a pocket.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded unless you submit a ranked run, so clearing site data clears the table.
