
Filament Run
Skim a wireframe canyon at rising speed and thread the gap in every glowing barrier. Centre the gate rings to chain boosts. The canyon is built from your own steering rhythm.
- Year
- 1980
- Era
- Vector
- Genre
- Vector / Lane Runner
Free, no sign-up. Keyboard, touch or gamepad.
How to play
- Left/Right or A/D to steer.
- Touch: drag left or right anywhere.
- P to pause.
On touch
- Drag left or right anywhere to steer.
- Aim for the centre of the glowing rings.
Every run starts on the title screen. Pause any time with P or the pause button; calm mode removes flashes and screen shake.
Designer’s note
Every barrier places its gap from how you swung through the last two, plus a seeded nudge, so the canyon answers your style and a daily seed gives everyone the same opening. We kept it abstract on purpose: lines, gaps and speed, nothing borrowed from the trench runs of the era.
The Vector era, 1977–1982
Glowing phosphor lines on black glass: wireframes, starfields and one bright dot doing something impossible.
High scores
The top ten runs are saved in this browser with your three initials. Nothing is uploaded, so clearing site data clears the table.